Modern Warfare 3 Can Correct The Original MW3’s Biggest Mistakes

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Given the success of the newly released Call of Duty: Modern Warfare 2, it seems all but guaranteed that there will be a sequel released in a few years’ time. Not only has Call of Duty: Modern Warfare 2‘s campaign performed very well on Steam thanks to campaign early access, but the sequel was the quickest entry in the franchise to make $1 billion. Beyond that, Call of Duty: Modern Warfare 2 leaves several plot threads hanging that a sequel could pick up.
Even with Call of Duty: Modern Warfare 2 campaign DLC supposedly on the way, Makarov & No Russian are topics that will likely be saved for the third entry in the series. If things play out like the original, & No Russian is devastating enough to spark World War 3, Infinity Ward could have a second chance at the biggest possible setting for a fictional war. In turn, it could fix some of the original Modern Warfare 3’s biggest flaws.
Making World War 3 Feel Larger in the New Modern Warfare 3

Assuming that World War 3 is the direction Infinity Ward takes its new Modern Warfare universe – which is likely given how characters like General Shepherd have similar roles to play in the reboot’s narrative – then the developer should strive to make World War 3 feel far bigger than it did in 2011. Though there were some moments that lived up to the name, like the destruction of the Eiffel Tower, Task Force 141’s personal grudge against Makarov meant that Huge battles often took a backseat.
If World War 3 is revisited following the new No Russian terrorist attack, then the scale has to be properly realized. Not only should there be more setpiece moments like the Eiffel tower collapse that focus on major worldwide l&marks, but Infinity Ward should show how all the countries involved in the war are being impacted. With the introduction of Farah & Alej&ro Vargas, Infinity Ward can highlight conflicts in other parts of the world without the use of Task Force 141, who will surely be busy hunting after Makarov. Though the use of S&man & Delta Force in the original MW3 did show some Huge battles, so much more could have been done with World War 3, as only a fraction of the conflict was able to be captured through S&man’s team & Task Force 141.
The New Call of Duty: Modern Warfare 3 Should Deliver Better Character Deaths

With Makarov coming back into play, it can be assumed that Task Force 141 is in danger, as it would be surprising if a member was not killed off in the new storyline. However, Infinity Ward needs to be more careful about how it presents these deaths, as the first Modern Warfare 3 felt rushed in this regard. Yuri’s death during the final fight against Makarov felt like an afterthought, & after all he had been through, Soap’s demise felt cheap.
With the narrative of the original Modern Warfare 2 seeing Soap MacTavish saved from a brutal knife wound early on, having him die just a few missions later was an odd choice. Further, the way in which he dies feels extremely impersonal & illogical, as he falls off a building the exact same way Yuri does, yet Yuri makes it out of the fall just fine. Having Soap die when Yuri lives on from the same impact is frustrating, & having a beloved character killed off from a fall after surviving gunshots & knife wounds to the chest was an odd decision.
Not only should the new Modern Warfare 3 aim to showcase a larger version of World War 3 with more location variety, characters, & set pieces, but it also needs to make sure any character deaths are worthwhile. Soap’s death lacked the impact of Ghost’s death in 2009’s Modern Warfare 2, as Shepherd’s betrayal felt far more personal. Ghost’s death made Shepherd into a villain worth hating, whereas Soap’s felt purposeless, as it made him look weak & did nothing to further Makarov’s arc. While it did result in a great scene where Price interrogates Yuri, Soap’s death could have happened in a much better way. With S&man’s death in the original Modern Warfare 3 also lacking a purpose, Infinity Ward needs to make sure it treats Call of Duty’s heroes with care in the new timeline.
The New Call of Duty: Modern Warfare 3 Has To Provide More Closure

Lastly, & most importantly, Infinity Ward needs to give fans closure if it plans on keeping the new Modern Warfare series a trilogy. While there is a chance it extends beyond a third game like the Black Ops series, if the story does end up concluding with the next entry, there has to be more of an ending than what fans got back in 2011. After killing Makarov, Price begins smoking & the game’s credits instantly Start. Gamers get no idea of what comes next for Price, no insight into the state of the world following a third World War, & no tribute to dead characters like Soap. Despite all the sacrifices to get there, the defeat of Makarov feels anticlimactic.
Ultimately, the new Call of Duty: Modern Warfare 3 should strive to do things differently from the original, both to improve upon it & to forge its own identity. Infinity Ward should look to deliver more missions like the Battle of New York & Battle of Berlin, & this time around, they should take place all across the world & focus on people from those locations. If a Huge death does happen, it should not only serve as a gut punch for fans, but feel like an earned moment that makes the villain stronger or allows the dying character to have one final moment of heroism. Most importantly, if the new story is being wrapped up with the next game, fans need proper closure for the characters & the world that they live in.
Call of Duty: Modern Warfare 2 is available now on PC, PS4, PS5, Xbox One, & Xbox Series X.
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