A premier education that won’t cost a fortune can be found in Colorado, one of the most popular states for students who wish to attend college. A Game Designer might be attracted to Colorado. Due to its relatively low cost of living.
Colorado is one of the most affordable places to study in the United States, which works out thanks to the fact that it is also ranked in the Top 3 most educated states in the country along with California, New York, Massachusetts, and Maryland.
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CO is also ranked in the Top 3 for economic competitiveness in the U.S. and is ranked in the Top 5 for entrepreneurial activity. Additionally, students can enjoy a wide range of recreational activities outdoors, including more than 200 parks, 54 mountain ranges, and 26 ski resorts.
The fact that Colorado consistently ranks among the nation’s healthiest and fittest states is no surprise given all the hiking, rafting, and backpacking that we do there.
Top 3 Best Video Game Design Schools in Colorado
1. University of Denver, Denver, Colorado
It currently enrolls approximately 12,000 graduate and undergraduate students. University of Denver (DU) was founded in 1864. Eight undergraduate faculties and colleges as well as 14 graduate schools and colleges offer more than 200 programs. The Daniel Felix Ritchie School of Engineering and Computer Science, University College, and the Division of Arts, Humanities, and Social Sciences, as well as the Daniels College of Business and the Josef Korbel School of International Studies, are just a few examples.
In the Daniel Felix Ritchie School of Engineering and Computer Science, you can study game development for a BS or BA. Computer Science, Emergent Digital Practices, and Art combine to form the program, with each having a distinct set of requirements. In order to earn the BA, you need to choose two majors, one in Game Development and one in either Digital Media Studies, Electronic Media Art Design, or Studio Art.
Students receive “intensive instruction in computer science, graphics, and programming skills to develop the ability to put their creative ideas into action.” The school describes the program as one meant to “bridge the gap between game programming and art, providing the broadest range of career opportunities throughout the industry as developers, designers, and artists.”
Graduates from this program will be able to study and work as game developers, game designers, and artists. It requires more courses in allied art fields than the BS program.
The BS program requirements include a Minor in Mathematics and a second Minor in a related field of art. Additionally, the student must accredit five courses from Art and Emergent Digital Practices.
In these classes, programming and computer science skills are heavily emphasized while critical thinking, artistic, and design skills are also developed. The students will have the option of exploring the appreciation, understanding and production of art, or critically analyzing, technical sizing, and designing digital media.
Students will graduate from the BS program prepared to pursue careers in the videogame industry and collaborate effectively with artists.
In both programs, students have the opportunity to study abroad, travel, conduct internships, and participate in cooperative education.
2. University of Colorado at Colorado Springs, Colorado Springs, Colorado
Nearly 12,600 students are enrolled at the University of Colorado at Colorado Springs (UCCS), which has 47 bachelor’s, 22 master’s, and five doctoral degrees offered at seven colleges and schools. There are a number of schools at the University of Texas including the School of Engineering, Letters, Arts, Sciences, Education, Public Affairs, Nursing & Health Sciences, and the Graduate School.
A college called Engineering and Applied Science (EAS) is found at the University of Colorado at Colorado Springs (UCCS). As part of its unique degree program in game design and development, the College offers a degree called the Bachelor of Innovation (BI) in Game Design and Development.
Game Design and Development has been offered since 2007, with a GDD core of 30 credits that breaks down into 70 percent programming and 30 percent design/prototyping. Concentration electives tailored to students’ special interests can be chosen in this program up to 15 credits. The majority of concentration electives are programming courses and the majority are design/prototyping courses.
In addition to the MS in Computer Science and the Minor in Game Design and Development, the College of Engineering and Applied Science offers an MS and a Minor in Games and Media Integration.
A degree in Games and Media Integration will provide students with an excellent foundation in areas such as games, animation and movie production, virtual reality and human-computer interaction, complex systems, and wearable computing.
Minoring in programming is a 21 credit hour program for students who have a solid understanding of programming. Students from EAS typically enroll in this program. The program includes courses such as Data Structures and Algorithms, Game Development, Advanced 3D Games and Digital Content Creation, and Object-Oriented Programming.
The Game Programs at UCCS EAS prepare graduates for forming their own companies, joining existing game development companies, or pursuing employment in traditional programming. In addition to employment in the gaming industry, graduates may also pursue careers in simulation and training games, educational games, healthcare gaming, and more.
3. Rocky Mountain College of Art and Design, Denver, Colorado
Since 1936, Rocky Mountain College of Art and Design has been a leading institution in fine arts and design. Students in 16 degree and certificate programs comprise the school’s 775 art and design students.
In addition to Game Art, 3D Animation, 3D Character Animation, Graphic Design, Illustration, Design Processes and Production, and Fine Art are some of the other programs available. For aspiring game designers, there is a BFA in Game Art program available.
The RMCAD Game Art program covers both technical and artistic coursework. Participants will learn the analytical, technical, and computer skills needed to understand how games work.” Students will be exposed to everything from graphic design and technical writing to creative and analytical writing.”
The 123 credit hour curriculum consists of 16 Art History credits, 30 Liberal Arts credits, 24 Foundations credits, 48 Core credits, and six Studio Elective credits.
Several courses stand out as highlights in the program, including Digital Painting for Film + Games, Game Animation + Motion Capture, Game Creation Fundamentals, Game Particles + Effects, 3D Modeling, 3D Computer Animation Motion Studies, Visual Storytelling, Lighting & Texture, Business Ethics & Copyrights, and Character + Level Design.
In addition to small class sizes, students participate in a collaborative environment that encourages them to interact with other students from different programs and professors who have experience in the field.
As part of a BFA program in Game Art, students prepare for careers as Game Designers, Concept Artists, 3D Character Modelers, Motion Graphics Designers, Rigger Animators, and Interactive Media Designers, among others.
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